@Boston: Thanks for your critique.
- The car doesn't have much detail indeed. Maybe I'm going to change that later but I won't add much because in the final scene, the car is quite small and the viewing angle is really high. The render I posted was a large close-up which didn't gave a good representation of the total scene.
- I can see what you mean about the syringe. But it is one of the three items that refer directly to the original. Though I tried to not just copy the original scene I do try to keep the same feeling. I think the syringe is one of the key items to achieve that.
- About the dark humour in Theme hospital I partly agree that's the feel of the original game. For instance, the ending of the intro movie is quite disturbing
. But the diseases are really funny and not dark at all. The original board scene was also really peaceful. I tend to go for the innocent funny style but maybe there are others who have an opinion about this?
- The money is rather important in the game, so maybe I should add it. But if I do I have to delete something else or it will be to crowded. Personally I don't find it essential to have money in the scene but I could be wrong.
@koanxd and mirek2: Thanks for providing the information about the events. I will see how I can implement it in the board. I'm not sure if it's all going to be implemented. I also am going to try to create a bit more diversity in the city's.
@Jorrit787: My intention is to make a full animation but I don't know on what term that is going to happen. Firstly I never did an animation of this size (so it will be a nice challenge), and secondly I don't know how hard it is to implement it in the game.
@MarkL: Grim reaper is quite dark, but I was thinking to add the blade of a chainsaw. IF
I'm going to add a dark element.
@Steve: Thank's for the compliments
@Lego3: If I find the time I might create a few different pawns and we can have a poll
. The next couple of weeks I will be very busy, so if you don't see updates it doesn't mean I abandoned the work.
The original scene for reference: