October 19, 2017, 06:07:58 PMLatest Member: Lefty

Author Topic: The Island Version 0.6 (Updated 25-12-2010)  (Read 3660 times)

0 Members and 1 Guest are viewing this topic.

L_konings

  • Registered member
  • *
  • Posts: 17
    • View Profile
The Island Version 0.6 (Updated 25-12-2010)
« on: November 23, 2010, 08:36:24 PM »
The Island Version 0.6
By L_konings

Description
Welcome to the island. Far a way in a distant place lays an island, an island which is connected to the shore. This island, heavily protected by its stone embankment, has been occupied by a new hospital. The ministery of health has asked you (because of youre well known-reputation and nationwide success) to lead this hospital and take care of all the patients that visit the hospital. The island is located far away which means that there isn't much personell available to hire. Because the island has a helicopter pad, you can receive emergency calls from the SAR aswell as other emergency helicopters so stay alert. You must achieve a balancetotal of $150.000, a reputation of 700, treat 85% of all visitors, and have a hospitalvalue of $150.000 in order to win. You will lose if you have a reputation below 300, killed 40% of all visitors, or have a balance of $-10000. Good luck and make the minister of health proud!






Changelog

*Version 0.6
-Changed hospitalfloor to more warm one :)
-Added larger greenzone (wanted to make map smaller but instead did this)
-Fixed the helipad (Thanks JustChris!)
-Changed the starthospital staff (No surgeons available in the area, you only have 2)
-Added 1 psychiatrist at start to deal with much incoming psychiatrist patients
-Staff availability changed. Sometimes there is staff available to hire, sometimes there is no staff available.
-Raised drugeffectiveness
-Raised startcash
-Changed staffsalaries to more comfortable (still demanding though)
-Added more diseases known at the beginning (since I got annoyed receiving too much faxes, still much to research and you dont have equipment to cure :) )

*Version 0.5
-Replaced .level file (renamed "avatar" file because it had some updates within)
-Added briefing at beginning of the level
-Added two superdoctors to teach new junior doctors (no qualified doctors available in the neighbourhoud of the island)
-Added four winning conditions and 3 losing conditions
-Changed the number of doctors available each month and their skills
-Changed the minimum salary for each staff type into higher values
-Added the north and south shore (with trees and road)
-Changed the entry tiles to wood
-Changed Hospital floor and added floorpattern

*Version 0
-Released the map with config file

Wishlist
-Ability to change the rate of visitors in .level file
-Change hospital value (with multiplier or something)
-Change startreputation
-Set losing briefing when level is lost
-Set good winning and losing conditions (Corsix-th working on them, their still not good, Thats why I wait with these)

Installation instructions
Place The Island.map and The island.level in the \levels\ folder of your corsix-th installation 

Bug report
If you have found any bugs, please let me know using screenshots, I'll try to fix them (as far as my knowledge goes)

Enjoy!


L_konings
« Last Edit: December 25, 2010, 09:29:45 PM by L_konings »

KasperVld

  • Community Manager
  • ****
  • Posts: 88
  • Work to ride, ride to work
    • View Profile
    • Corsix-TH Community website
Re: The Island
« Reply #1 on: November 23, 2010, 09:54:16 PM »
nice! :)

eeerlend

  • Registered member
  • *
  • Posts: 17
    • View Profile
    • Sixty AS
Re: The Island
« Reply #2 on: November 26, 2010, 01:33:23 AM »
... Looks like the US Navy heading for Korea ... 

;D
Technical Project Manager, Sixty AS - http://sixty.no

MinusHuman

  • Registered member
  • *
  • Posts: 3
    • View Profile
Re: The Island
« Reply #3 on: November 29, 2010, 01:26:02 AM »
... Looks like the US Navy heading for Korea ... 

;D

....lol

JustChris

  • Registered member
  • *
  • Posts: 25
    • View Profile
Re: The Island Version 0.5
« Reply #4 on: December 21, 2010, 02:04:39 PM »
To do:
-Adjust level size (make it smaller)
-Tweak the winning and losing conditions (Corsix-th working on them, their still not good, bound values)
-Get that helipad working! (corsix-th team working on it)
-Make some screenshots while playing this level

*Version 0
-Released the map with config file

Wishlist
-Ability to change the rate of visitors in .level file
-Working Helipad

-Change hospital value (with multiplier or something)
-Change startreputation
-Set losing briefing when level is lost
-Place rooms in the middle of windows
-Know how a salary of a doctor is determined
-Set good winning and losing conditions

Installation instructions
Place The Island.map and The island.level in the \levels\ folder of your corsix-th installation 

Bug report
If you have found any bugs, please let me know using screenshots, I'll try to fix them (as far as my knowledge goes)
Enjoy!
L_konings

Dear L_Konings,
I got that Helipad working for you
« Last Edit: December 21, 2010, 08:39:19 PM by JustChris »
My wish list 12/21/2010
- implementation: animation of contaminated person
- implementation: animation of person without backbone
- implementation: missing menues (graphs)
- fix: KI is implemented but not really playing
- change startreputation

Keeper

  • Registered member
  • *
  • Posts: 26
    • View Profile
Re: The Island Version 0.6 (Updated 25-12-2010)
« Reply #5 on: September 26, 2017, 01:10:21 PM »
The level 'The island 0.6' contains a deprecated variable definition in the level file.'%LevelFile' has been renamed to '%MapFile'.
« Last Edit: September 26, 2017, 01:14:45 PM by Keeper »