June 25, 2019, 04:12:44 PMLatest Member: nakiux

Author Topic: Rotation.  (Read 2328 times)

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Rmarks170

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Rotation.
« on: August 25, 2013, 02:04:31 PM »
One of the things that has always annoyed me about TH is the fact that it is hard to place some objects behind walls. Yes I know about the invisible walls feature and I think that it is a good idea, but I would like to suggest another idea that may also help.

Rotation.

Look at other games similar to TH, such as TTD, based on the same viewing angles and everything else, they have one major and important (in my mind) advantage over TH when it comes the placement and even viewing of items, rooms, NPC's etc. That advantage is the fact that they can rotate the map, generally by 90 degrees giving them the ability to almost literally see around corners.

Would it be possible to create such a system for CorsixTH?

Lego3

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Re: Rotation.
« Reply #1 on: August 25, 2013, 03:18:10 PM »
Quite a few of the larger objects only have a front sprite (you can only place them in two directions), so until we have our own graphics it's not possible.
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Alberth

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Re: Rotation.
« Reply #2 on: August 25, 2013, 07:03:48 PM »
I hate to burst your bubble, but TTD does not have rotation.

I do agree it's a good idea though :)