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Messages - mrtnptrs

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Testing Area / Test checklist/procedure for upcomming version 0.40 RC
« on: March 27, 2014, 11:53:17 AM »
Here you can find a draft of the checklist/testprocedure for the upcomming version 0.40 of CorsixTH.

Thirst thing: sorry that I did not invite you to test the 0.30 RC, but I did not have the time/was not in the mood to do it; my father died last december on lung cancer. That's the reason, so now let get the party started again.

Back to business:

Specific test procedure for version 0.40 (and follow the instructions from here:,5348.msg6951.html#msg6951):

CorsixTH runs since version 0.40 on a new version of SDL: in earlier versions we used version 1.2.1x, but now we are using SDL 2.0.x. For this we had to change a lot of code to make the migration to SDL2 possible. Take a look here if you want: :)

But we are still looking for bugs which are not fixed after the migration to version 0.40. So, you have to test everything in game. Especially:

-If all the hotkeys are working.
-If the shadows of the patients/doctors/nurses are working good.
-If everything is okay regarding the music and the sounds (also the sound library got an update to SDL_mixer 2.0.x)
-If the movies are working well (The SDL2 migration required a lot of changes in the code of this.)
-If all screens are working good (including their animations.)

We also introduced some brand new features in this version and it's your job to check for errors/bugs regarding these new features:

-Patients can now also go the hell instead of going to the heaven.

Emergency Room / Re: Game Crashes after a while or when i speed it up
« on: March 27, 2014, 11:46:08 AM »
Hey guys,

my game crashes after some time or when i speed it up to reduce waiting time.

The Error occures that CorsixTH_SDL doesnt work anymore and i get a black screen and can only end it.

Any suggestions?

Thanks in advance.
Could you make a bug report about your issue at our GitHub issue tracker?

Emergency Room / Re: Progress Report Minimum Bank Balance
« on: March 21, 2014, 09:10:32 AM »
Could you make an issue report of this at our GitHub issue tracker, then also the developers know it there. Also add a reference link to this forum topic to that issue report of you, then we can do future discussion about it here or at GitHub.

Graphics / Re: Level board game
« on: February 15, 2014, 05:04:14 PM »
Great Wolter! It looks amazing! Sound effects sound good, but only the car sound is a bit too loud, maybe we could add an motor engine sound when the car is driving? Have you made any more changes to these cutscenes beside the sound effects? 

Hospital Café / Re: Test CorsixTH
« on: February 02, 2014, 04:58:49 PM »
Contact me, I'm the Test Manager: [email protected].

Research Department / Re: Music
« on: January 19, 2014, 01:12:18 AM »
I'm still interested in doing some music for this, I've just been very busy with other projects, and recently University has somewhat gotten in the way of actually sitting down and doing any writing
I'll be back on it in a few weeks when things have calmed down again.
Ok, succes with those projects and university! :) See you here back in a few weeks! :)

Maps / Re: Four Corners
« on: January 18, 2014, 09:00:11 PM »
When you have released all 12 maps, could we then indeedly be shipped with CorsixTH? Maybe you can use the new level editor or do you already use it? Looks good! :)

Research Department / Re: Music
« on: January 18, 2014, 08:39:55 PM »
Any news on this topic? Would be really cool to have our own music! :-)

I hope you still want to make music for us? :)

Research Department / Re: I'd Like to Rework the Music
« on: January 18, 2014, 08:39:04 PM »
And how does it go with the music?

Hospital Café / Re: UK games press of Theme Hospital
« on: January 18, 2014, 07:27:49 PM »
Ok, to keep everyone satisfied I found this on the internet (a few not so good taken scans of the article):


And here a forum post of the makers of that article about a few questions, which did not make it into the article:

Hospital Café / Re: Thanks
« on: January 18, 2014, 07:17:27 PM »
And more to come in the next version! :)

Translations / Re: Translating tool?
« on: January 18, 2014, 07:02:03 PM »
But couldn't we then extract the Original strings of TH and put them in our own English.lua and translate all of that? What is exactly the problem with this, doesn't sound too difficult too me or do I forget something? We could use Crowdin (Alan works also with this and it works perfect for him, also translated some strings of the Android port) or Transifex for this, which are both free for open source projects?

And if we then change all Lua files to .txt files or something (they don't work with LUA files) we could translate everything really easy.

Edit: also OneSky looks like a promising translation platforms and is also free for public projects.

Graphics / Re: Level board game
« on: January 17, 2014, 05:48:42 AM »
Hallo Wolter! Ben je hier nog ergens te vinden?! :) Je hebt ongeveer anderhalve maand geleden nog gekeken op het forum, dus waarschijnlijk ontvang je wel een e-mailnotificatie van dit mailtje. Bereid om je goede werk af te maken, zodat we het kunnen verwerken in CorsixTH? Je bent niet de enige Nederlander hier! :)

Translation: Dutch talk ;)

Hospital Café / Re: Level editor v0.14
« on: September 08, 2013, 12:03:46 AM »
Looks like Jorgen has improved some things regarding LevelEdit: But should the version number now be 0.15 or something?

Research Department / Re: Music
« on: August 19, 2013, 07:38:54 PM »
Funk 1: Indeed a bit to serious for CorsixTH; sorry, but it now sounds a bit as elavator music.  :) I think it needs a little bit more variation.
TH Jazz 1: See funk one.
TH Jazz 2: Is a bit of a sad song; at the beginning it would almost make me cry. ;D But I like this song the most! It has more variation.

Really sorry, but for me it looks more like elavator music. But that is what I think. Others could think completely something else.

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