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Topics - Lego3

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1
Official announcements / New portal page launched
« on: May 31, 2016, 07:49:23 PM »
We are happy to announce that www.corsixth.com now points to our new portal page with links to our various online presence locations. If you get redirected back to the forum, please delete your browser's cache and try again.

2
Official announcements / Latest Release: CorsixTH 0.60
« on: May 31, 2016, 07:47:20 PM »
Check out our new front page at www.corsixth.com. :-) If you get redirected back to the forum, please remove your browser's cache.

More information about the latest release (0.60) and downloads can be found at GitHub: https://github.com/CorsixTH/CorsixTH/releases

Happy gaming!

3
Official announcements / Latest release: CorsixTH 0.40
« on: December 28, 2014, 01:07:05 PM »
Information about the latest release (0.40) and downloads can be found at GitHub: https://github.com/CorsixTH/CorsixTH/releases

Happy gaming!

4
Official announcements / Latest release: CorsixTH 0.30
« on: December 26, 2013, 11:37:40 AM »
Information about the latest release (0.30) and downloads can be found at GitHub: https://github.com/CorsixTH/CorsixTH/releases

Happy gaming!

5
Official announcements / CorsixTH 0.21 has been released!
« on: July 16, 2013, 07:50:52 AM »
If you are looking for the latest release of CorsixTH, check out the wiki page about CorsixTH 0.21 at http://code.google.com/p/corsix-th/wiki/AboutVersionZeroTwoOne

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Research Department / MOVED: Level Advancement - Office Letter
« on: June 18, 2013, 07:11:20 PM »
This topic has been moved to the brand new Graphics board. :-)

http://forums.corsixth.com/index.php?topic=5375.0

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Official announcements / CorsixTH 0.20 has been released!
« on: March 24, 2013, 01:21:05 PM »
Today (2013-03-24) we released a new version of CorsixTH. The new version is called 0.20 and it contains a lot of new features, changes and bug fixes. The most notable features include in-game movies and that some objects don't occupy the whole tile they are on (for example the radiator). This makes it possible to have one-tile corridors with radiators.

For more information, the changelog and downloads, visit this wiki page: http://code.google.com/p/corsix-th/wiki/AboutVersionZeroTwoZero

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Official announcements / CorsixTH 0.11 has been released!
« on: November 17, 2012, 09:28:48 PM »
Today (2012-11-17) we released a new version of CorsixTH. The new version is called 0.11 and it is a pure bugfix release, most notably regarding handymen and destroyed rooms.

For more information, the changelog and downloads, visit this wiki page: http://code.google.com/p/corsix-th/wiki/AboutVersionZeroOneOne

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Official announcements / CorsixTH 0.10 has been released!
« on: October 11, 2012, 06:30:38 AM »
September 24 we released a fresh new version of CorsixTH. The new version is called 0.10.
For more information, the changelog and downloads, visit this wiki page: http://code.google.com/p/corsix-th/wiki/AboutVersionZeroOneZero

Hint: Expect an update to 0.11 in the coming months.  ;)

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Hospital Café / What do you think was most annoying, and why?
« on: April 24, 2012, 09:30:32 AM »
If you choose between earthquakes and epidemics, which was most annoying?

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Official announcements / CorsixTH 0.01 has been released!
« on: March 24, 2012, 05:27:07 PM »
Today we released a fresh new version of CorsixTH. This time we have moved to a normal version numbering system, so this release is called 0.01. For more information and the changelog, visit this wiki page: http://code.google.com/p/corsix-th/wiki/AboutVersionZeroZeroOne

12
Official announcements / Corsix TH Beta 8 released!
« on: October 18, 2011, 07:51:30 AM »
Corsix TH - Beta 8

Beta 8 of CorsixTH was released on September 24th, 2011, in line with our three-month release schedule. A number of new features and bugfixes have been implemented since the last beta. The changelog can be found below.

Downloads

Changelog

Gameplay
  • Fix: Patients should manage to use benches more often now.
  • Fix: Staff will never have the "waiting for patient" mood when in a training room or a staff room anymore.
  • Change: Which diagnosis rooms different patients go to have been changed to be more like the original game.
  • Change: No patients will arrive until you have both a receptionist and a reception desk. There will be no emergencies or VIP visits either until this criterion is met.
  • Added: People may now puke or pee on the floor.
  • Added: Various things such as litter and plants affect patient happiness.
  • Added: A doctor may now get crazy if he is waaay too tired.
  • Added: VIP visits. Watch out for those picky black suit visitors!
  • Added: The "guess cure" fax message will now properly pop up.

User Interface
  • Change: The save and load dialogs now look a little different. Autosaves are stored in a separate folder and there can be up to 12 autosaves at the same time. One for each month. The dialogs now show when a save was made, and the list can also be sorted by this criterion.
  • Added: It is now possible to cycle through owned machines by right-clicking the machine name in the machine dialog.
  • Added: Sound, announcement and music volumes and on/off settings are now saved between sessions.s

Graphics
  • Added: Waiting patients may sometimes check their watch or start to tap their foot.
  • Added: Soda machines now sell more than soda cans. This can be seen through the litter people throw on the floor after using said machines.
  • Added: (Animation Viewer) A new export function has been added. Note that there is currently no import equivalent, so it is mostly for people to try out and see what graphics there are in the game. In the future we hope to make it possible to import these graphics after changing them in your favourite graphics program.

Translations
  • New language: Polish

13
Research Department / New objects
« on: January 29, 2011, 09:01:38 AM »
Starting a new thread about suggestions for new objects.

By Mark Hobley: Dart board in staff room.

14
New members / Continuing the saga
« on: December 08, 2010, 03:52:27 PM »
Hello everyone!

I thought I might as well keep this part of the forum active. :-)

I'm Edvin, 23, from Sweden. I currently study Engineering Mathematics at Chalmers in G

15
Hospital Café / Debian packages
« on: November 16, 2010, 06:45:16 PM »
I've been playing around with making debian packages for those who don't want to compile the game themselves. Have a look at the downloads section if you want to try it out.

Feedback on success or failure using them would be much appreciated!

http://code.google.com/p/corsix-th/downloads/list

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