September 26, 2017, 09:04:04 AMLatest Member: bacon1986

Recent Posts

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21
Emergency Room / copying a save file from the original game go CorsixTH??
« Last post by ERedmond on June 07, 2017, 07:53:33 PM »
Hey,

So I've been playing without CorsixTH and have gotten a good bit into the game and was just wondering if there is anyway to transfer my game to the Corsix version because Corsix runs so much smoother and I wanna continue My game.

Thanks in advance
Ed
22
New members / Re: It's Me
« Last post by Grimdoc on June 06, 2017, 06:02:07 PM »
Welcome :)
23
Translations / Re: Update Brazilian Portuguese CorsixTH 0.60
« Last post by Grimdoc on June 06, 2017, 06:00:33 PM »
24
Research Department / Re: Disease suggestions
« Last post by -__Raio__- on June 03, 2017, 11:44:06 PM »
Name:Painted swine stomatitis

Causes:Eating too much spoiled pizza and snuffing out a pig's nose

Symptoms: snoring like pig, very pink skin, pig's nose, excessive green vomit, dizziness, nausea, diarrhea, short, slow breathing

Cure: doing a stomach transplant in the operating room
25
Translations / Re: Update Brazilian Portuguese CorsixTH 0.60
« Last post by -__Raio__- on June 03, 2017, 11:29:45 PM »
tinha um erro la nos botoes de salvar e carregar tava com os nomes trocados. eu mudei pra resolver esse erro
26
New members / It's Me
« Last post by -__Raio__- on June 03, 2017, 10:21:34 PM »
I'm new here but i play theme hospital since 2014 and i love so much making my own levels on corsix
27
Maps / Raio Land Hospital
« Last post by -__Raio__- on June 03, 2017, 05:27:49 PM »
This is my first level so i don't know so much how to make a level

Description:You have been instaled on a hospital near to an small and old university and to a few apartaments for sale!!
28
Maps / Re: Wishinwell
« Last post by -__Raio__- on June 03, 2017, 05:23:37 PM »
great level ! i liked soo much  ;D ;D
29
Hospital Café / Re: Is CorsixTH dead?
« Last post by TheCycoONE on June 01, 2017, 07:56:39 PM »
I'm afraid if the status quo continues the pace is going to appear rather glacial.

I took over the project more or less by accident a few years ago. I wrote the movie code and got it merged, then I volunteered to take over the Windows packaging from Lego3. I pushed for the migration from googlecode to GitHub with Jorgen and ended up as a project owner in the process, along with Corsix who was already fairly absent by that time, Lego3 who was really leading the project back then in my opinion; and Jorgen who was also doing the SDL2 transition. For a short time there was a lot of momentum, more than the project had seen in some time, then Lego3 got married and pulled back from the project; Jorgen moved on to other things after the SDL2 port; and I was left as the project leader shortly after joining.

Since then there has been some significant outside contribution, and the irc channel is still active most days, but the pace has slowed. I have an expanding family myself, and coding interests outside of CorsixTH, which preclude dedicating a lot of time to the project. The project needs someone who has the time to fully understand it, and to massively overhaul the state system to prevent the sort of untraceable errors that are happening currently (with people getting stuck, rooms becoming inoperable, and so forth) We have discussed the idea of breaking save game compatibility for a release so that we can make that happen; but without anyone knowledgeable and dedicated enough there would be no gain.

As is, I will try to review and merge patches, and I will definitely coach anyone interested in becoming a serious contributor to the project. I hope I can also get another release out in the near future - but in the mean time I recommend people use the appveyor releases since they are current and for the most part stable.

I hope that answers any questions you might have about the state of the project.

Stephen E. Baker
30
Research Department / Re: Complete Campaign Creator and Board and Pawn Options
« Last post by xXJamie_Xx on June 01, 2017, 12:38:13 PM »
If I understand correctly, you are suggesting that a way of adding new features would be possible for users to implement?

I totally agree with your point and I would like to add my view, I think this feature could be very beneficial if it was implemented in a way, like many games, in which users could create "mods" which could be custom content in which users can download and add to their game in order to expand on the base version.

My only worry is that this would obviously take time to implement. However, this could easily be resolved if a handy group of people on the forum could "magically" come along and implement this feature.  ;) ;) ;)
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