October 16, 2019, 02:46:57 PMLatest Member: Yuzukakas

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Messages - Xuxo

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Graphics / Re: Complete graphics replacement
« on: February 21, 2015, 01:34:30 AM »
Things that I forget to post haha


Research Department / Re: Music
« on: November 01, 2014, 02:40:47 AM »
I hope this post and go ahead Evilpooley work besides necessary is magnificent !! .

Graphics / Re: Complete graphics replacement
« on: October 25, 2014, 03:11:23 AM »
An example of what I'm working on. I initially based on the concept of Godus (sure you know who he is: D) and slowly I started to add details. I thought of an idea so that as seen in the image to reduce the size of the game, if not a minimalist design does not would appreciate anything. In'll do a few days of such bodies. You could also add an outline effect or smooth meshes'll post examples if you want to see more like it. The advantage of doing serious 3D animated once that the model would generate all the sprites alone, even several characters with the same animation. Nor if you want to replace the graphics to something more faithful to the original, but I guess the idea is that does not seem to be able to distribute and avoid legal problems, no? a greeting! (excuse my English again)

Graphics / Re: Complete graphics replacement
« on: October 23, 2014, 05:38:33 PM »
Hi !! first of all, sorry for my English, I'm Spanish and I am using a translator. Congratulations for the amazing job, rare not to having found any comments from Peter Molineux supporting the project, perhaps for legal issues with EA: P I have enough control 3Dmax and would like to collaborate with replacement graphics, but can not find that you have currently. Above creating a model of 3D characters and animating all the corresponding perpendicular and a similar appearance to look good at the same size. Would want to know if you have any future plan to increase the resolution and size of sprites, it include zoom with some specific design or as you wish me to be. I think when animating a 3D model, plus you can easily increase the size in the future, the number of frames of motion would also unlimited if you could of course increase. greetings, geniuses!

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