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Messages - mortengormmadsen

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Research Department / Improved gamelog
« on: February 18, 2015, 09:45:30 PM »
I am new to CorsixTH and I already experienced my first few bugs. I see a lot of issues in github with "what version are you using? And was it OpenGL, DX, SDL?". Why not include some of those details to the game log? I would also suggest adding a shorcut in the installation folder to the gamelog. CorsixTH_gamelog.lnk to %appdata%\corsixth should do it.

Emergency Room / Re: Crash on moving occupied bench
« on: February 18, 2015, 09:29:22 PM »
Will do. Perhaps the Emergency Room stickies should be updated with the updated links.

Emergency Room / Crash on moving occupied bench
« on: February 17, 2015, 07:54:58 PM »
Level 3
v0.4, OpenGL
Gamelog attached

I right clicked an occupied bench standing next to a room/wall, facing south east. The error caused a window saying something like "Do you want to try to recover the state?". The window couldnt close (butons didnt work) so I was stuck with it and had to use task manager to kill the program.
I didnt grab a screenshot of bug window and layout - sorry :-/ I think the layout was as below.

b=occupied bench
m=vending machine

      w  room
room  wwdww
      wm   hallway area

     South East

Emergency Room / Re: Charts not displaying
« on: February 17, 2015, 07:39:33 PM »
I noticed this bug (or a similar?) occurs after winning a level and the next level has begun. It happened for me L1 -> L2, L2 -> L3, L3->L4. I recall that the staff portrait in the hire dialog also got weird after winning a level and the next begun.
Affected window: F4
Bug(s) fixed by restarting the program.
v0.4, OpenGL

I do not have a savegame near the end of a level yet so havent had the chance to replicate with DirectX and SDL yet.

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