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Messages - godboko

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1
Off Topic / Re: thanks
« on: June 16, 2016, 04:33:12 PM »
Though I registrated only to download usermaps, I will take this chance to thank you. You can't believe how happy I was after finding CorsixTH yesterday. Theme Park without resolution struggles, all in all so much more enjoyable without having to use a VM or old PC, simple fun on Win7 x64. And thus I just want to thank you for letting me play this experience since I've missed it in my younger days.
I've chosen OpenGL to run and there are some problems regarding missing background images when receiving a fax, f.e., and there are no videos clips (just black screen) within this graphic mode, BUT, I am really thankful for that effort you (and community) put into this.  It is really a pleasure to play now. Did I say thanks? Thanks!

I can't say it enough but I agree, thank you to everyone that makes this possible. This newest build rocks! Playing through again and it is just amazing. Might download some maps too.

2
Off Topic / Re: HTML5 Canvas Experiments (loosely TH related)
« on: June 13, 2016, 09:48:31 PM »
Sorry for the old bump, but this is pretty cool to me.

3
Official announcements / Re: Latest Release: CorsixTH 0.60
« on: June 12, 2016, 06:12:35 AM »
Thank you to everyone who contributes to keep this project going. Still love getting to play this great old game on a modern computer.  Look forward to updating in the morning.

4
Official announcements / Re: New portal page launched
« on: June 12, 2016, 06:09:50 AM »
Great job, bookmarked!

5
Off Topic / Where is everyone?
« on: August 20, 2012, 06:02:03 PM »
Where did everyone go? No posts in a month makes one want to cry.

6
Off Topic / Re: Why use this instead of the original game?
« on: August 20, 2012, 06:01:22 PM »
Because I like to :P

7
Hospital Café / Re: Can custom levels use multiple maps?
« on: October 23, 2011, 07:27:30 AM »
Look forward to it. You all are doing a great job!

8
Hospital Café / Can custom levels use multiple maps?
« on: October 18, 2011, 10:49:17 PM »
Can custom levels use multiple maps? I would guess not but I don't know for sure. If they can I have some scenerio idea's. If they can't I have a FR lol

9
Research Department / Re: Custom Level Descriptions
« on: October 18, 2011, 10:45:35 PM »
That is a pretty cool suggestion and very much related.

10
Research Department / Re: Goals/Objectives
« on: October 18, 2011, 10:44:35 PM »
Do you mean the progress report dialog?

Maybe, until the other day it had been years since I last played.

11
Research Department / Goals/Objectives
« on: October 18, 2011, 10:58:45 AM »
Maybe I have missed it (even in the original) either way it would be nice of there was a goals/objectives page

12
Research Department / Custom Level Descriptions
« on: October 18, 2011, 10:56:39 AM »
While the game loads maps fast I would love the selection of custom maps was reworked some. I would like it if when you clicked the name instead of just loading the map it toggled a small pic (town map maybe) next to that the description and goals/objectives.

13
Research Department / Minimap
« on: October 18, 2011, 10:50:41 AM »
Now that the game supports larger resolutions, with bigger hospitals it would be useful to have a mini-map. It could just be the town map and a rectangle/circle to indicate where you are, click on minimap to move if you want. Even better if it can show outlines of rooms maybe color coded (diagnosis, treatment, the like.)

14
New members / Re: Update announcements and download thread
« on: October 18, 2011, 10:07:53 AM »
Indeed. ;-)

I know rude second post huh :-P

15
Official announcements / Re: Latest release: Corsix TH Beta 8
« on: October 18, 2011, 10:02:45 AM »
Congratulations on a great release gang really enjoying playing this classic game.

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