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Messages - snowblind

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61
Official announcements / Re: CorsixTH - Beta 5 released!
« on: December 24, 2010, 08:36:07 PM »
You guys are so awesome, thank you :D

About Avatar: That was an easy one, I won with just a receptionist and a GP's. If you play it seriously it's really fun, because you hardly lose any money. But I don't know how to kill patients, so I had a solid income of $10.000 per year.

62
Graphics / Re: Level board game
« on: December 24, 2010, 08:18:29 PM »
Really great work! =)

About the events on certain levels:

Level 2 introduces research department (you could add a light bulb on that)
In Level 4 you can train your doctors, although level 5 is where you really need to.
Level 5 has earthquakes
In level 6 you will get epidemics (which is what made the level especially hard to master imo, but after you had that, the later levels are quite easy)

I think that's it.

63
Maps / Re: Coffins Creek
« on: December 20, 2010, 08:58:50 PM »
Okay, I don't know how you would use all the space in this huge thing, except for getting your hospital value to 750.000 :D

But nicely done, plus I really like the name of this one.

64
Maps / Re: The Madhouse
« on: December 20, 2010, 08:47:27 PM »
This is by far my favorite design up to now. And it's very well playable, too.

Well done!

Just one question: Why are not all diseases appearing the start? I tried to change that with the expertise stuff, but still every disease pops up from the beginning of the level. Could you help me with that?

Thank you =)

65
Maps / Re: Bonny's Ranch
« on: December 08, 2010, 12:04:13 PM »
Thank you =)

About the layout: You might have some problems at first placing the bigger rooms. The idea was that you'd have to buy the northern parts or that one single building. However, the path is quite long, as it goes left around the building. Maybe it's useful as a staff department.

When I tested this level, it had only a few rooms from the beginning and only 40% drug efficiency (now 80%), and I ended up with about -40.000$. Then I realised that drug research is not implemented yet, and that one couch in the staff room is not enough. Plus, i don't have that fix regarding salaries, because I'm too lazy to compile.

I made it a bit easier now, if you're still having problems you could try adjusting the start cash in the level file.

Have fun!

66
Maps / Bonny's Ranch - updated 03-30-13
« on: November 30, 2010, 04:01:39 PM »
This place really doesn't seem like a legitimate hospital. There are only a few windows and it smells of mold.

Well, you had to choose between this or an abandonded school which now serves as a toxic-waste dump and is rumored to be inhabited by ghouls.

You don't need to worry about your reputation, but don't be too careless! You got yourself only the cheapest drugs and machines. You will also find that trained doctors are rare and expensive around here.

Finally, if you don't want your business closed down, stay out of trouble with the loan sharks! They're your only option.

Objective:
Bank Balance: $1000.000
Hospital Value: $285.000
Patients cured: 750

67
Maps / Grand Hospital - updated 17 Oct. 2013
« on: November 30, 2010, 03:54:08 PM »
Description:
Just a big hospital with an amazingly creative name and a simple quadratic layout, which is easy to build in. You have enough space to handle alot of patients.

Now there is an easier version, the hard one is made for experts. They are different in more ways, so please give me feedback on it =)

Objective: (HARD)
Reputation: 999
Bank balance: $3.000.000
Patients handled: 97%
Patients cured: 3.000
Hospital value: $500.000

Objective: (EASY)
Reputation: 800
Bank Balance: $1.000.000
Patients handled: 80%
Patients cured: 600
Hospital value: $350.000

Update 08-24-11:
- added population parameters
- added emergency control
- added hard and easy modes
- added lose criteria


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