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Messages - BenVenn

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Maps / Re: Critical Condition - Level 1 in Manager Mode (Updated 27/02/14)
« on: September 11, 2017, 05:52:07 PM »
*Update* Version 1.1 (11/09/17) - Fixed zip file to contain the map, oops, better late than never!

It has been reported that the zip is missing the map and only contains the level file.

Can you correct this please?

Hi Mark,

Thanks for informing me! I'll fix this later today when I'm back from the office.


I like the idea, but the main menu would look a lot sleeker without any of the in game UI present. So you could just see a cropped scene of perhaps patients being cured, doctors running around etc. Apart from that, a very good idea!

Research Department / Re: LAN-Mode
« on: January 04, 2015, 01:59:39 PM »
I'm still very excited by this idea of multiplayer making an appearance so soon. Keep up the good work, I hope the concept is still progressing

Official announcements / Re: Latest release: CorsixTH 0.40
« on: January 04, 2015, 12:57:34 PM »
Amazing! I was so hoping this project wasn't abandoned, and I can't wait to play!

Maps / Re: Custom Career Mode - Manager Mode [By BenVenn] 27/2/14
« on: February 27, 2014, 07:25:55 PM »
Going through Chriz' maps right now; so I'll switch back about half-way through to restart Critical Condition and Epswatch (I'll have to put Dethopolis on hold for a bit lol).

No rush, no rush at all :) I appreciate you taking the time to do them at all! I'm going to do a bit of bug-squishing myself haha.

Maps / Re: Custom Career Mode - Manager Mode [By BenVenn] 27/2/14
« on: February 27, 2014, 07:12:56 PM »
27/02/14 - Added Dethopolis. Added Critical Condition V1.1. Added Epswatch Towers V1.2.

Maps / Dethopolis - Level 3 in Manager Mode
« on: February 27, 2014, 07:07:34 PM »
Welcome! I bring you the third Hospital in my line of Custom campaign levels; I bring you, Dethopolis!
See Manager Mode here: http://forums.corsixth.com/index.php/topic,5324.msg6886.html#msg6886


Dethopolis is one of the maps I'm most proud of, the trick with this Hospital is Drug Effectiveness, with it being only at 60%, you're going to be in for a challenge. But I'm sure a skilled Manager such as yourself can handle it, right?


  • Collect $1,000,000 in the bank.
  • Cure 1,000 patients

A Hospital by the VennCorp Hospital Institution.

Download directly: http://www.mediafire.com/download/ivm26gsnal6orsa

Maps / Re: Critical Condition - Level 1 in Manager Mode (Updated 27/02/14)
« on: February 27, 2014, 06:58:01 PM »
*Update* Version 1.1 (27/02/14) - Fleshed out Hospital with Shrubbery. Tweaked internal settings (More patients, general bug fixes)

Maps / Re: Epswatch Towers - Level 2 in Manager Mode *Updated 27/02/14*
« on: February 27, 2014, 06:54:58 PM »
*Update* Version 1.2 (27/02/14) - Fleshed out map with trees and shrubbery, added a new Hospital Wing to the South

Maps / Re: Wishinwell
« on: February 27, 2014, 05:45:10 PM »
I must say I'm very impressed. It looks as if your campaign will be finished before mine however I look forward to seeing it implemented into the game! That's a big achievement, kudos.

Thanks! I've had a look at your maps too, and I similarly am impressed. How many do you plan on producing?

I think similar to the amount you're producing. Maybe 12, it seems like a nice even number. I still  haven't decided on the final figure. But definitely in the region of 10+ I'd say. Commitments have slowed down my creation of them, but I've finally published the first and second maps and they're being bug-tested and improved all the time. I'm just finishing off the 3rd map as we speak actually. Each level I try and make it even more difficult for the player (Higher requirements, more patients, etc). It's definitely great fun making the maps!

Maps / Re: Custom Career Mode - Manager Mode [By BenVenn] 25/2/14
« on: February 27, 2014, 12:57:00 PM »
Wow! Thanks for all the feedback! I was thinking of adding a small apartment building to the south of Epswatch actually. And I'm thrilled that a skilled player is finding it difficult haha. I've actually started the next level but I'm going back to fix up everything, next levels challenge is drug effectiveness being at just 65%. I'm looking forward to sharing that map with you!

Maps / Re: Custom Career Mode - Manager Mode [By BenVenn] 25/2/14
« on: February 26, 2014, 12:50:34 PM »

Critical Condition isn't viable after further testing; see here: http://forums.corsixth.com/index.php/topic,5481.0.html

Perhaps you could update these faults so I could do further testing?

I'll be moving onto Epswatch Towers now!

Thank you, I've replied to the thread attached. Today, I'm going to be making some changes to both Critical Condition and Epswatch Towers. I'm altering the practices at the beginning of both levels, making it easier to treat patients and not have to turn away more than you cure with diseases like the Electrolysis and the rare Alien DNA. Thank you for the feedback there, it's something I'll be incorporating into all future levels as well.

Emergency Room / Re: Improper Walls Result in Crash When Units Move Through
« on: February 26, 2014, 12:48:20 PM »
I see what you mean - I have a few questions first of all.

Could you describe the steps you made that lead up to the bug? That way, I'll have a better idea of how the situation could/might be resolved.

Second of all, I don't understand or know why the walls are see through, is that an option in the settings? Or is this another bug.

That's all for now, however these bugs seem to be doing with the code, which I have no control whatsoever over. If it's anything physical in the map that I can alter, please let me know.

Maps / Re: Custom Career Mode - Manager Mode [By BenVenn] 25/2/14
« on: February 25, 2014, 03:33:03 PM »
Update- Fixed Epswatch Towers file (No Helipad or rooms to build glitch)

(Find new file attached)

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