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Messages - RyanfaeScotland

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3: I don't know what you mean here, the room is researched just like all other rooms.

To start with you can't place computer in the research room until they are researched. The big red and and grey ones not the desks with the computers on them that are used in (almost) every room.

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Off Topic / Re: Picture wars
« on: January 13, 2011, 12:51:46 PM »
Ahh right sorry I didn't make the conenction, get it now :)


Google Donald A. Gorske if you're not sure who this guy is :)

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Off Topic / Re: Picture wars
« on: January 10, 2011, 11:51:23 PM »
How's a burger destroying a dog? Unless they are the same scale and you squash the dog with your mega burger!

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Off Topic / Re: Picture wars
« on: January 10, 2011, 10:33:43 PM »


No Chuck Norrises!

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Off Topic / Re: Picture wars
« on: January 10, 2011, 04:43:01 PM »
haha I did think about posting a picture of a nuke as my first picture and then just reposting that again and again but I never thought about Chuck!

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Off Topic / Re: Picture wars
« on: January 10, 2011, 01:51:20 PM »

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Research Department / Re: Multiplayer Experience
« on: January 10, 2011, 01:36:35 PM »
How about a co-op mode? Something along the lines of 2 players join up to create the ultimate hospital. You could have them both on the same map and able to build inside the same buildings although that would probably get messy so instead make them in charge of seperate buildings then they need to cooperate in order to create a working hospital (no point in have all the same rooms in both buildings).

If this seems a bit dull you could have a co-op versus, where 2 teams of 2 compete to create the best hospital. Could be good fun :)

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Research Department / Re: Campaign packs
« on: January 10, 2011, 01:32:10 PM »
I love this suggestion!

Can you imagin having a campaign set in the victorian times? You could have a different graphics pack so that everyone is all top hats and evening gowns (Ok I don't know my victorians very well) and different rooms so instead of removing casts they remove legs haha!

Clearly a lot of work but if the dev team have it set up so that user generated content is relatively easy to add in (graphics, maps, gameboard) then I imagine it wouldn't take too much learning for the average modder to learn how to add in new rooms, set new diseases (anyone fancy an epidemic of bubonic plauge in their hospital?) and so on.

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Off Topic / Re: what happened to the th-forum?
« on: January 10, 2011, 12:54:16 PM »
The link, it does nothing!

Poor OpenTH, going to be forgotten and lost in obscurity...

EDIT - just notice in another post the OpenTH homepage is still up and running although it only contains updates about CorsixTH! http://joey-saddal.net/openTH/index.php.

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New members / Hey
« on: January 10, 2011, 12:45:50 PM »
Hey there, I'm Ryan, 25 year old 4th year Computing Science student from Scotland. I used to follow this and a the other projects at OpenTH but since it is down I thought I'd update my bookmarks and start lurking around here instead.

Looks like you's have a good thing going, plenty of progress being made and a good team of contributers so hopefully you'll have a completed project (if any project is ever truely completed) out before long and we can all return to enjoyinh that Theme Hospital goodness.

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